DEVELOPMENT OF INTERACTIVE MULTIMEDIA BASED ON LOCAL WISDOM OF JAMBI ORIENTED BY STUDENTS' CREATIVE THINKING ABILITY IN HIGH SCHOOL PHYSICS SUBJECTS
DOI:
https://doi.org/10.59672/ijed.v5i1.3734Keywords:
Development, Interactive Multimedia, Creative ThinkingAbstract
This research is development research in the form of interactive multimedia based on Jambi local wisdom. This research aims to develop interactive multimedia based on Jambi local wisdom which is oriented towards students' creative thinking abilities in learning physics in high school, using the Lee and Owen Method. This method integrates the principles of instructional design, action research, and innovative approaches to produce a multimedia product that is effective in improving student understanding and skills. The initial stage of research involves analyzing student needs and identifying creative thinking abilities relevant to physics material. Then, action research was carried out to understand the dynamics of physics learning in high school and design appropriate multimedia. The multimedia development process was carried out iteratively, involving media and material expert validators, feedback from teachers and field tests on grade 10 high school students. Multimedia implementation is carried out in the context of classroom physics learning, where its effectiveness is evaluated through questionnaires and interviews with teachers and students. The evaluation results are used to improve and enhance multimedia so that it is more responsive to student learning needs. It is hoped that this research can contribute to the development of learning models that combine local wisdom with innovative approaches in teaching physics in high schools, as well as improving students' creative thinking abilities through the use of multimedia technology.
Downloads
References
Ahmad, A. W., Syarifuddin, S., and Dhita, A.N.. 2021. "Local Wisdom Values of the Kajang Lako Traditional House in Jambi." Criksetra: Journal of History Education 10(1): 60–69.
Annisa, D. 2022. "Journal of Education and Counseling." Journal of Education and Counseling 4(1980): 1349–58.
Batubara, H. H. 2020. Media Pembelajaran Efektif. Semarang: Fatawa Publishing.
Hidayanto, F., Sriyono, and Nur N. 2016. "Development of High School Physics Modules Based on Local Wisdom to Optimize Student Character." Periodical Journal of Physics Education 9(1): 24. https://jurnal.umpwr.ac.id/index.php/radiasi/article/view/211.
Kaufman, James C, and Robert J Sternberg. 2010. The Cambridge Handbook of Creativity. Cambridge University Press.
Lee, W. W., and Owens D. L. 2004. Multimedia-Based Instructional Design: Computer-Based Training, Web-Based Training, Distance Broadcast Training, Performance-Based Solutions. John Wiley & Sons.
Paul, T. E. 1972. “Predictive Validity of the Torrance Tests of Creative Thinking.” The Journal of creative behavior.
Rizal, S. U. et al. 2016. Learning Media. http://digilib.iain-palangkaraya.ac.id/4310/1/Ebook Learning Media.pdf.
Sevtia, A. F., Taufik, M., and Doyan, A. 2022. "Development of Physics Learning Media Based on Google Sites to Improve High School Students' Ability to Master Concepts and Critical Thinking." Scientific Journal of the Educational Profession 7(3): 1167–73.
Sugiyono. 2013. "Quantitative, Qualitative and R&D Approaches to Educational Research Methods" Alfabeta: Bandung.
Published
How to Cite
Issue
Section
Copyright (c) 2024 Yulianto Anto, Zurweni Zurweni, Hary Soedarto Harjono
This work is licensed under a Creative Commons Attribution 4.0 International License.
This is an Open Access article distributed under the terms of Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material.