Meningkatkan aktivitas dan hasil belajar siswa dalam mata pelajaran seni budaya menggunakan model flipped classroom melalui aplikasi google classroom
DOI:
https://doi.org/10.5281/zenodo.5681207Keywords:
activity, learning outcomes, flipped classroomAbstract
Penelitian ini bertujuan untuk mendeskripsikan peningkatan aktivitas dan hasil belajar siswa melalui pembelajaran model Flipped Classroom pada masa pandemi Covid-19. Subjek penelitian ini adalah siswa kelas XI IPA 6 SMAN 1 Kamal berjumlah 34 siswa, objek penelitian adalah aktivitas dan hasil belajar seni budaya materi Konsep, unsur, prinsip, bahan, dan teknik dalam berkarya seni rupa. Metode pengumpulan data aktivitas siswa melalui dokumentasi dan observasi, sedangkan data hasil belajar dikumpulkan menggunakan tes hasil belajar. Metode analisis data penelitian menggunakan analisis deskriptif kualitatif. Strategi yang digunakan adalah pembelajaran Blended Learning dengan model Flipped Classroom melalui aplikasi Google Classroom. Kriteria keberhasilan yang ditetapkan dalam penelitian ini yaitu nilai rerata kelas minimal setara KKM=70, ketuntasan secara klasikal minimal 85%, dan aktivitas siswa minimal aktif. Hasil penelitian pada siklus I, nilai rerata kelas sebesar 69,29 dengan ketuntasan belajar secara klasikal 72,97% dan aktivitas siswa aktif. Pada siklus II, nilai rerata kelas meningkat menjadi 88,43 dengan ketuntasan belajar secara klasikal mencapai 91,89% dan aktivitas siswa sangat aktif. Dengan demikian dapat disimpulkan bahwa pembelajaran dengan menggunakan model Flipped Classroom melalui aplikasi Google Classroom dapat meningkatkan aktivitas dan hasil belajar siswa.
This study aims to describe the increase in student activities and learning outcomes through learning the Flipped Classroom model during the Covid-19 pandemic. The subjects of this study were 34 students of class XI IPA 6 SMAN 1 Kamal. The object of this research is the activity and learning outcomes of art and culture material Concepts, elements, principles, materials, and techniques in creating fine arts. The method of collecting student activity data is through documentation and observation, while learning outcomes data are collected using learning outcomes tests. The research data analysis method used descriptive qualitative analysis. The strategy used is Blended Learning with the Flipped Classroom model through the Google Classroom application. The success criteria set in this study are the minimum grade point average of KKM = 70, classical completeness is at least 85%, and student activity is minimally active. The results of the research in the first cycle, the average value of the class was 69.29 with classical learning completeness 72.97% and active student activities. In the second cycle, the average value of the class increased to 88.43 with classical learning completeness reaching 91.89% and student activities were very active. Thus, it can be concluded that learning using the Flipped Classroom model through the Google Classroom application can improve student activities and learning outcomes.
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